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My build (now with secondary shoulder buttons!)
#1
Initial build: https://imgur.com/a/Cj3hG

Later post with L2/R2 shoulder buttons: https://imgur.com/a/oK4VJ

Shoulder button Thing: https://www.thingiverse.com/thing:2789672

The thing has been updated to include a deeper shield for the outside (the version pictured lets you see into the case).
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#2
Incidentally, I'm presently trying to modify mk_arcade_joystick_rpi to support the extra buttons. I can see them working using `watch -n 0.125 -- gpio readall` (pins 41 & 43), but I'm having trouble getting the rebuilt JS to work without breaking the hotkey button.

Perhaps someone can take a look and tell me what I'm doing wrong...

https://github.com/TheFlav/mk_arcade_joy...rdi:master
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#3
I’ll try to make some time to make a mod like that soon to the joystick code.
Card Fighters' Clash 2 English Translation ( http://cfc2english.blogspot.com/ )
Neo Geo Pocket Flash Cart and Linker Project ( http://www.flashmasta.com/ )
Avatar art thanks to Trev-Mun ( http://trevmun.deviantart.com/ )
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#4
So, how are you editing/building that code?

Did you edit it and then
dkms build
dkms install
it?

You would probably want to increment the version number in the dkms.conf file (and also /usr/src/mk_arcade_joystick_rpi-0.1.5.5/ directory name) before doing the mods.

Then, after installing it, you could reboot (or modprobe remove/install) and then run
jstest /dev/input/js0

That's the best way to test your code, I think.

Also, what do you have in /etc/modprobe.d/mk_arcade_joystick.conf
Card Fighters' Clash 2 English Translation ( http://cfc2english.blogspot.com/ )
Neo Geo Pocket Flash Cart and Linker Project ( http://www.flashmasta.com/ )
Avatar art thanks to Trev-Mun ( http://trevmun.deviantart.com/ )
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