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Hi all,

Today I had visited the site pouet.net and I seen the NeoTracker windows tool by Ivan Mackintosh (it's awesome that this exists from 2002 and I didn't know it...).

I tried a little and I have a doubt, someone know if I can export a edited tracker to .c code? I see that I can export to .ntb or mod files but I don't know if I will be able to load this files with the NeoTracker code methods.

Someone know something about that?

Regards,
(11-20-2018, 08:06 PM)KeiDash Wrote: [ -> ]Hi all,

Today I had visited the site pouet.net and I seen the NeoTracker windows tool by Ivan Mackintosh (it's awesome that this exists from 2002 and I didn't know it...).

I tried a little and I have a doubt, someone know if I can export a edited tracker to .c code? I see that I can export to .ntb or mod files but I don't know if I will be able to load this files with the NeoTracker code methods.

Someone know something about that?

Regards,

Hi,

I think you'll have to translate ntb files to c by yourself (bin2c). As far as I remember, it should be loaded to z80 memory like the ripped musics.
Else, you can try to find more info inthe old geocities group:
https://groups.yahoo.com/neo/groups/ngpc...neotracker

Thor
(11-20-2018, 08:24 PM)sodthor Wrote: [ -> ]Hi,

I think you'll have to translate ntb files to c by yourself (bin2c). As far as I remember, it should be loaded to z80 memory like the ripped musics.
Else, you can try to find more info inthe old geocities group:
https://groups.yahoo.com/neo/groups/ngpc...neotracker

Thor

Hey Thor!! How are you? We have not talked for many years.

Are you working on something? The last that I knew was the Pocket Rumble game.

Thanks for your reply, I'm going to looking something about bin2c, many thanks.
Hmmm. I think the version of NeoTracker that is still around/being linked to is v1 - there should be a version 1.1 release somewhere that includes export as .c structures - although, yes, I dare say all it really does is dump out the binary stream as a c array.