I save my game and it holds the save until I overwrite it.
My example is FF2 translation.
When I save over it with Klonoa, it is gone forever.
When I backup save from Flashmasta app, It does not reappear when I "Restore save"
Is this function broken for the last three years or is it user error?
I want to get a specific list of steps, so I can easily try the same exact thing here and be sure it's working the same way or not. I started typing out what I thought your steps were, but I'm not at all sure I'm right. Could you just give a list of step 1, 2, 3... ?
Then I'll try the exact same thing here.
Also, tell me if you're using Windows or Mac.
(04-27-2021, 01:54 AM)Flavor Wrote: [ -> ]I want to get a specific list of steps, so I can easily try the same exact thing here and be sure it's working the same way or not. I started typing out what I thought your steps were, but I'm not at all sure I'm right. Could you just give a list of step 1, 2, 3... ?
Then I'll try the exact same thing here.
Also, tell me if you're using Windows or Mac.
1: Save game FF2 translation
2: backup save game with flashmasta windows 10 application
3: over write ff2 save with Klonoa save in game
4: use restore save feature on FF2 slot in windows 10 Flashmasta application
The results were the restored save did not write to the cartridge. The only way I can save is if I never overwrite the save with another game.
Hope that helps
So, yeah, I finally got to try this on a Windows machine (actually a virtual machine).
On the Mac, it worked fine. Then, I did a "Backup Save Data" on the Windows VM. The file is very different from the one that the Mac created. I'm not sure why.
Do you have a Mac that you could test it on?
ALSO, can you try the "FlashMasta_Win_32bit_1-21-16.zip" version that is at
https://www.flashmasta.com/software-downloads/
It seems to work better for me. In my test here, I think it created the savegame backup properly when the 64-bit version did not.