WS Flash Masta v4.4 (early adopter version) - Printable Version +- Freeplaytech Forum (https://forum.freeplaytech.com) +-- Forum: WonderSwan (https://forum.freeplaytech.com/forumdisplay.php?fid=14) +--- Forum: Flash Masta (https://forum.freeplaytech.com/forumdisplay.php?fid=15) +--- Thread: WS Flash Masta v4.4 (early adopter version) (/showthread.php?tid=4411) |
RE: WS Flash Masta v4.4 (early adopter version) - Flavor - 05-28-2016 I actually thought it worked on XP, but I haven't tested it yet. I know the timing is poor for our testing here, but I will have very limited computer/internet access for the next week at least. I have an XP virtual machine I can test on when I have a chance. I'm curious though, is XP very important to people? What if it won't work on XP? How big of a problem is that? RE: WS Flash Masta v4.4 (early adopter version) - fille1976 - 05-28-2016 its not that big problem for me,but i thought first to try it with win xp because driver signing problems with x64 windows,sometimes you can get problems with it. so i have a asus ee pc,a small laptop with win xp,so i tryed that,but access denied like i said,so tryed win 10,and worked fine,i was surprised it did not work on xp. but its not a problem,i you wanna fix it flavor,ok for me,dont fix it also ok for me. RE: WS Flash Masta v4.4 (early adopter version) - mr.spiv - 05-29-2016 Forgot the state the systems I use: OSX (10.10.5) as a host and WonderSwanCrystal. (05-27-2016, 12:26 AM)mr.spiv Wrote:(05-26-2016, 11:11 PM)Flavor Wrote: For the FlashMasta app, we built a database of game names. RE: WS Flash Masta v4.4 (early adopter version) - BlindOldMan - 05-30-2016 It's finally here! Thanks @Flavor for the keychain, that was unexpected. Anyhow, just wanted to ask you guys here: is there any need for the mSD at the present moment of time? From my current usage of it, it seems that I can just flash the game into the cart without the need for the presence of an mSD for now. RE: WS Flash Masta v4.4 (early adopter version) - Flavor - 05-31-2016 (05-30-2016, 11:13 PM)BlindOldMan Wrote: It's finally here! You are correct, for now. We're working on it. Hit up http://twitter.com/trap0xF for an update if you want. RE: WS Flash Masta v4.4 (early adopter version) - Juhn - 05-31-2016 (05-28-2016, 09:04 AM)Flavor Wrote: I actually thought it worked on XP, but I haven't tested it yet. I'm getting "FlashMasta.exe is not a valid Win32 application" message on XP desktop and laptop. I use XP systems for programming my Wonderswan because of all the neat tools that run on that OS. RE: WS Flash Masta v4.4 (early adopter version) - Flavor - 05-31-2016 You know, I recall there being a simple hack to get a QT app to run under XP. It didn't occur to me until just now. Maybe one of you more technical guys here could check on it. I think it should be fairly simple to find via Google. EDIT: See http://www.tripleboot.org/?p=423 if you want to try editing the exe to work on XP. RE: WS Flash Masta v4.4 (early adopter version) - Juhn - 05-31-2016 Confirmed! To get FlashMasta.exe working on XP: Change 060000h to 050001h at locations 150h and 158h. RE: WS Flash Masta v4.4 (early adopter version) - Juhn - 05-31-2016 I kinda wish the usb port was oriented to the top of the cart so I could flash while it was still seated in the handheld. The only way I have found to get it out is to push on the largest IC and I don't want to stress it. Testing means lots of ins and outs so I think I'll epoxy a plastic ribbon on the reverse side to pull on. RE: WS Flash Masta v4.4 (early adopter version) - lukezab - 06-01-2016 Well Well, i hope to next week finally get in my hand the card...i'm impatient...uff uff :-) |