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Some technicals infos - Printable Version +- Freeplaytech Forum (https://forum.freeplaytech.com) +-- Forum: WonderSwan (https://forum.freeplaytech.com/forumdisplay.php?fid=14) +--- Forum: Software Development (https://forum.freeplaytech.com/forumdisplay.php?fid=17) +--- Thread: Some technicals infos (/showthread.php?tid=5409) |
Some technicals infos - Dr.Wily - 05-01-2023 Hello, I search some hardware spec for Wonderswan (B&W and color) to compare to other handheld consoles. - What the pixel bit depth of B&W Wonderswan ? Same question for the color. - What technology is being used for the screen for B&W and color version (STN, FSTN, TFT...) ? - How many hardware layer (scroll, sprite...) the Wonderswan can handle ? - What is the max layer size on Wonderswan ? (for exemple on Gameboy we have a viewable suface of 160x144 for global surface of 256x256) - Is the RAM in the Wonderswan is unified ? - how many sprtie per line Wonderswan can handle ? - what are the usable sprite sizes ? - what is the max sprite size (8x8, 8x16, 16x16... ?) ? - how many diferent sprite size can be displayed on screen ? Thanks for your help ! |