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NeoGPC v1.1.0 - (11/9/2013) - Printable Version

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RE: NeoGPC (Latest 11-20-2012) - Cthulhu32 - 12-14-2012

I'm working on finalizing the INI saving features right now and getting the menus working. Then I'll hopefully correct the CPU hog issue, get NGP running again with the fake bios and release the first non-test version.

I also received my Linkmasta & Flashmasta from Flavor, so after I get the first version out I can start working on the visual debugger and get this thing accurate.


RE: NeoGPC (Latest 11-20-2012) - Flavor - 12-14-2012

Great news, Cthulhu32! Keep us updated!


RE: NeoGPC (Latest 11-20-2012) - Cthulhu32 - 01-04-2013

Being out of town and vacation have definitely interfered with my projects Smile I have a lot of the INI work done though, possibly have a release coming next weekend.


RE: NeoGPC (Latest 11-20-2012) - Cthulhu32 - 01-05-2013

Vacation and having family in town has completely wiped out 3-4 weeks. I've got the INI completely in place, got video scaling working and a config system in place. All that is left is the 'configure input' button assigning gamepads, full-screen toggling, audio toggles and adding NGP loading.

I'm also about 10% of the way through commenting the disassembled BIOS. I'll make a new thread for that when its ready to discuss, but now that I have real hardware I should be able to make some serious progress on that piece.


RE: NeoGPC (Latest 11-20-2012) - Flavor - 01-05-2013

Welcome back to normal life. I was about the same for the last 3 weeks. I feel like I didn't accomplish much. Smile


RE: NeoGPC (Latest 11-20-2012) - davidvaldivia - 01-08-2013

much encouragement to the project My only suggestion would propose in the emulator to play doubles in games that can clear


RE: NeoGPC v1.0.0 - Cthulhu32 - 01-14-2013

Alright, I stripped out some features I wanted in the first release, but at least I got the first version out. I have much to do, and many things I want to work on.

Also, I attached my work on reversing the NGPC bios from scratch. Still much to do on that bad boy as well, but this is all future W.I.P. stuff.


RE: NeoGPC v1.0.0 - Flavor - 01-18-2013

The latest version won't run on my Vista machine. It tells me that d3dx9_43.dll can not be found.

I have DirectX v11, I think. My machine is 64bit Vista. Would that matter?


RE: NeoGPC v1.0.0 - Cthulhu32 - 01-18-2013

Yeah it requires DirectX 9 run-time, I should definitely include that in the readme or something... sorry!

http://www.microsoft.com/en-us/download/details.aspx?id=34429

This is the same thing Steam installs whenever you install a new game.


RE: NeoGPC v1.0.0 - KeiDash - 01-22-2013

You will have online support? It would be good by the time we are able to enjoy