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Moder mother boards and parallel port for POCKET LINKER
#4
If I recall (very many years since I played with the code), PokeLink used IO driver, but I think that the "Jeff Frohwein" "j2" version was for Linux and wouldn't use ANY of that Windows stuff.

Here's another resource that could maybe help get it working in a WinXP virtual machine.
https://assemblergames.org/viewtopic.php?t=5843

This would really, very much, depend on the USB parallel port device.  The one you mentioned looks nice, but I can't really tell. 

I've done enough low level coding on this stuff to know that it really isn't a parallel port issue.  The parallel port is just what they chose (back in the day) to allow the PC to interface with the cartridge's flash memory. 

What I mean by this is that looking over the PokeLink source code should give you an idea of how they are loading things.  You might be able to do something similar with an Arduino and some wires.  I tried to create something like this many years ago, but then we switched over to using our own "linker" device (and then put it all on the cart).

So, any USB->Parallel port device that allows you to use ALL the parallel port pins will be able to work, but it may require some custom code.

I dunno man.  It's been quite a long time since I've really dug into this.  I've spent a bunch of time trying to remind myself, but I haven't come up with any solid advice that you can act on.  I hope my fuzzy advice can help a little.

[Image: SNK-Neo-Geo-Devkit-Development-Kit.jpg]
Card Fighters' Clash 2 English Translation ( http://cfc2english.blogspot.com/ )
Neo Geo Pocket Flash Cart and Linker Project ( http://www.flashmasta.com/ )
Avatar art thanks to Trev-Mun ( http://trevmun.deviantart.com/ )
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RE: Moder mother boards and parallel port for POCKET LINKER - by Flavor - 08-18-2022, 12:31 AM

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