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Kikouseki Unitron (Biomotor Unitron 2) Translation
This is the basic way to edit menus. It definitely works for someone that wants to just play the game and get through the menu systems.

However, this technique will be very difficult to employ for dialog and storyline. I think decoding the symbol table is important, but I think the next step will be to figure out how to extract the text and re-insert it.

Coincidentally, raohmaru has just discussed how he did this for the CFC2 edits he's making. The best part is that he's using common tools instead of a custom-made tool like I used on my CFC2 hacking. I think this can apply to Biomotor 2, so I asked him if he'd come in here and enlighten us a bit. Hopefully he'll oblige.
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RE: Kikouseki Unitron (Biomotor Unitron 2) Translation - by Flavor - 02-06-2013, 12:23 PM

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