04-09-2019, 11:55 PM
I have some trouble understanding the "source".
Most game "functions" are reached through "Jump" instead of call... but some of those "functions" are ended by a "call".
The called function pop the return address from the heap and then retrieve some values starting from this address...
Has anyone here seen such behavior ?
Most game "functions" are reached through "Jump" instead of call... but some of those "functions" are ended by a "call".
The called function pop the return address from the heap and then retrieve some values starting from this address...
Has anyone here seen such behavior ?