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Accessing to the save/load game data
#16
(11-20-2018, 02:41 AM)KeiDash Wrote: I have been working this weekend with the save/load functions.

I tryed with the Thor code and simple example. Load the game, save the data, restart and load the saved data (all this in NeoPop)

Apparently nothing happened. If I check a value in the data array, not has any value when I retrive the data. This should work on emulator? Or only on flash carth? I have a bung flash cart but I'm not tryed it on it.

It should work on NeoPop and other emulator, but your romsize should be 2 097 152 bytes. you'll need to fill it with 0xFF to reach the required size.

When NeoPop save data, it create a .ngs file.

Loïc
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Messages In This Thread
Accessing to the save/load game data - by KeiDash - 11-14-2018, 11:38 PM
RE: Accessing to the save/load game data - by Loïc - 11-20-2018, 02:58 AM

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