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Accessing to the save/load game data
#29
Well, I think so.

I understand that you explain to me. Some issues I can not understand because of total ignorance, such as understanding the structure of a chip or how to get to know what positions are used for what, but in this case I understood what you have explained to me. In my case, I never had worked in low level code.

For example, one thing that I don't understand is, how to get to understand that the 2nd chip begins at a position and end in others position different of the first chip positions. In any case, I understand this issue.

I'm just tried to save data on a bung flash cart with offset 0x200000+0x3FA000 and nb_block to 0x44 and this method doens't work


Many thanks for your patient Loïc
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Accessing to the save/load game data - by KeiDash - 11-14-2018, 11:38 PM
RE: Accessing to the save/load game data - by KeiDash - 11-26-2018, 11:31 PM

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