07-16-2019, 11:17 AM
(This post was last modified: 07-16-2019, 01:25 PM by kmacmart@darkcloud.ca.
Edit Reason: Clarity
)
Hey all, I have plans to do some debugging but thought it might be worth seeing if anyone else had run into this over here first.
I've experienced this on both the default snes and gba emulators so it seems to be something at the system level. Everything runs silky smooth during gameplay, but if I stop pressing buttons for a number of seconds (eg: to respond to a text, watch a cutscene, etc) somewhere around 10% of the time I'll experience a considerable drop in framerate (down to maybe ~5-10fps) that will last until about 2 seconds after I start pressing buttons again.
My gut says there's some kind of input polling event that runs wild, but I've been traveling and haven't had the wifi adapter to ssh in and see what's up.
I'm running Freeplay_CM3_19061701.img.gz on a 2019 cm3.
Thanks!
I've experienced this on both the default snes and gba emulators so it seems to be something at the system level. Everything runs silky smooth during gameplay, but if I stop pressing buttons for a number of seconds (eg: to respond to a text, watch a cutscene, etc) somewhere around 10% of the time I'll experience a considerable drop in framerate (down to maybe ~5-10fps) that will last until about 2 seconds after I start pressing buttons again.
My gut says there's some kind of input polling event that runs wild, but I've been traveling and haven't had the wifi adapter to ssh in and see what's up.
I'm running Freeplay_CM3_19061701.img.gz on a 2019 cm3.
Thanks!