Poll: Is it better to:
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Start with a previous tweaked retropie and make it CM3 compatible
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Start with the Freeplay Image and recreate my settings and system settings
100.00%
1 100.00%
Total 1 vote(s) 100%
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The correct approach?
#1
Lightbulb 
So, I have a fair bit of experience with retropie, and have configured several raspbian/noobs/retropie builds over the years.

Some of the things I have implemented are:
  •   Multiple wireless XBOX One controller support
  •   Custom button mappings for different systems for said controllers
  •   Various maintenance cron jobs
  •   Other configs I can't remember at this moment.

Now, until now, all of this has been of a traditional pi.  

I recently bought a CM3 with the 3b+ compute module, which Freeplay has kindly provided an image for.

My question is two fold:

  1. Is there a configuration document to take a stock raspbian install up to compatibility with the Freeplay CM3?  I could use some help with the config of your board.   OR
  2. Should I take your image and try to re-implement my systems, drivers, and tweaks onto that?  The controllers allow N64 to be playable for example, I would need to config for this..
Which approach do you think would be the least hassle, as I am past the learning curve and just want to get 'er done.

Thanks for reading!
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#2
Okay, take a look at some stuff:

This document isn't great. It's probably not up to date, but it will give some good ideas.
https://docs.google.com/document/d/1jsMi...-zHSQ/edit

Take a look at the README here.
https://github.com/TheFlav/Freeplay-Support

Take a look at this script that you could try running on a Raspbian install.
https://raw.githubusercontent.com/TheFla...Install.sh

See how those are for starters.
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#3
(12-13-2019, 08:01 AM)Flavor Wrote: Okay, take a look at some stuff:

This document isn't great.  It's probably not up to date, but it will give some good ideas.
https://docs.google.com/document/d/1jsMi...-zHSQ/edit

Take a look at the README here.
https://github.com/TheFlav/Freeplay-Support

Take a look at this script that you could try running on a Raspbian install.
https://raw.githubusercontent.com/TheFla...Install.sh

See how those are for starters.

This is an awesome start thank you.  My eventual goal is to have the "Boxypixel GBA + CM3" device double as a console that has wireless controllers with HDMI out.  With the addition of the full range of buttons/controls on the controller, a bunch of multi-button games are suddenly feasible in the GBA form factor.

Thanks again!
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#4
(12-14-2019, 06:01 AM)genius4hire Wrote: This is an awesome start thank you.  My eventual goal is to have the "Boxypixel GBA + CM3" device double as a console that has wireless controllers with HDMI out.  With the addition of the full range of buttons/controls on the controller, a bunch of multi-button games are suddenly feasible in the GBA form factor.

Thanks again!

This is very straight forward if you follow the user guides.
What you are looking for is the section to configure bluetooth controllers, you can add a plethora of functions/actions that even most people will never use. A full mapped controller is quite easy.
I can guarantee that any 8bitdo bluetooth controller will be compatible, as this is what I use.
Things will require more dedication if you wish to have multiple controllers over different platforms or gaming consoles, this will ask of you to add a little bit of code to specific scripts designed for each controller and/or platform. You know, to permanently keep track of what you want the pie to do.
HDMI is super easy, just make the physical connection and should display it. In some cases it is necessary to adjust the output resolution.
When you double as a console, I would recommend to have it plugged in instead of draining you battery. The bypass function will save you charging cycles from your battery and will prolong its life, less degradation.

I use mine as a console 1/2 of the time i use it. Big Grin

Good luck! and merry xmas!
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#5
Worked out great, thanks for all your help!!

https://youtu.be/zpEkkKRFwRE
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