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		<title><![CDATA[Freeplaytech Forum - Translations]]></title>
		<link>https://forum.freeplaytech.com/</link>
		<description><![CDATA[Freeplaytech Forum - https://forum.freeplaytech.com]]></description>
		<pubDate>Fri, 03 Jul 2026 09:02:00 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Tools for translate ngpc games]]></title>
			<link>https://forum.freeplaytech.com/showthread.php?tid=4408</link>
			<pubDate>Sun, 10 Apr 2016 18:53:08 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.freeplaytech.com/member.php?action=profile&uid=2187">KeiDash</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.freeplaytech.com/showthread.php?tid=4408</guid>
			<description><![CDATA[Hello there!<br />
<br />
How are you? I hope that all it's fine <img src="https://forum.freeplaytech.com/images/smilies/biggrin.gif" alt="Big Grin" title="Big Grin" class="smilie smilie_4" /><br />
<br />
As you know, the information about ngpc in general are little, and less on rom translation for this console. I would like translate or try to translate english&gt;to roms.<br />
<br />
Please, can someone tell me about what softwares o utils cam I use for this purpouse?<br />
<br />
Best regards,<br />
<br />
KeiDash]]></description>
			<content:encoded><![CDATA[Hello there!<br />
<br />
How are you? I hope that all it's fine <img src="https://forum.freeplaytech.com/images/smilies/biggrin.gif" alt="Big Grin" title="Big Grin" class="smilie smilie_4" /><br />
<br />
As you know, the information about ngpc in general are little, and less on rom translation for this console. I would like translate or try to translate english&gt;to roms.<br />
<br />
Please, can someone tell me about what softwares o utils cam I use for this purpouse?<br />
<br />
Best regards,<br />
<br />
KeiDash]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Nige Ron Pa - English Translation]]></title>
			<link>https://forum.freeplaytech.com/showthread.php?tid=1746</link>
			<pubDate>Tue, 12 Feb 2013 17:40:20 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.freeplaytech.com/member.php?action=profile&uid=2162">wyndcrosser</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.freeplaytech.com/showthread.php?tid=1746</guid>
			<description><![CDATA[I have found the table for this game as well and will be working on it when I'm done with biomotor unitron 2.<br />
<br />
You will see the pictures below are in game screens were the items menu has been translated. I'm translated a lot of the menus, but this was just testing the water for words I already knew their English equivalent.<br />
<br />
<img src="http://imageshack.us/a/img541/1029/fightitem.png" loading="lazy"  alt="[Image: fightitem.png]" class="mycode_img" /><br />
<br />
<img src="http://imageshack.us/a/img705/8172/userscreen.png" loading="lazy"  alt="[Image: userscreen.png]" class="mycode_img" />]]></description>
			<content:encoded><![CDATA[I have found the table for this game as well and will be working on it when I'm done with biomotor unitron 2.<br />
<br />
You will see the pictures below are in game screens were the items menu has been translated. I'm translated a lot of the menus, but this was just testing the water for words I already knew their English equivalent.<br />
<br />
<img src="http://imageshack.us/a/img541/1029/fightitem.png" loading="lazy"  alt="[Image: fightitem.png]" class="mycode_img" /><br />
<br />
<img src="http://imageshack.us/a/img705/8172/userscreen.png" loading="lazy"  alt="[Image: userscreen.png]" class="mycode_img" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Densetsu no Orge Battle - English Translation]]></title>
			<link>https://forum.freeplaytech.com/showthread.php?tid=1745</link>
			<pubDate>Tue, 12 Feb 2013 17:39:11 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.freeplaytech.com/member.php?action=profile&uid=2162">wyndcrosser</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.freeplaytech.com/showthread.php?tid=1745</guid>
			<description><![CDATA[I have found the text table within this game as well. I will look into it once I finish biomotor unitron 2. You will see below I translated the first sentence of the game (Update: Has since been fixed to "Select a save/slot". The other user saved me time in creating my own table with this information, so thanks again.<br />
<br />
<br />
Main Menu<br />
<br />
<img src="http://imageshack.us/a/img829/9924/startgame.png" loading="lazy"  alt="[Image: startgame.png]" class="mycode_img" /><br />
<br />
Japanese first sentence<br />
<br />
<img src="http://imageshack.us/a/img17/5275/firstscreenjap.png" loading="lazy"  alt="[Image: firstscreenjap.png]" class="mycode_img" /><br />
<br />
The initial introduction screen up until the name entry screen has been translated.<br />
<br />
<img src="http://img132.imageshack.us/img132/6556/ob1m.png" loading="lazy"  alt="[Image: ob1m.png]" class="mycode_img" /><br />
<br />
<img src="http://img145.imageshack.us/img145/5886/ob2k.png" loading="lazy"  alt="[Image: ob2k.png]" class="mycode_img" /><br />
<br />
<img src="http://img16.imageshack.us/img16/6652/ob3s.png" loading="lazy"  alt="[Image: ob3s.png]" class="mycode_img" /><br />
<br />
<img src="http://img267.imageshack.us/img267/3971/ob4.png" loading="lazy"  alt="[Image: ob4.png]" class="mycode_img" /><br />
<br />
<img src="http://img843.imageshack.us/img843/7382/ob5.png" loading="lazy"  alt="[Image: ob5.png]" class="mycode_img" /><br />
<br />
<img src="http://img96.imageshack.us/img96/8011/ob6z.png" loading="lazy"  alt="[Image: ob6z.png]" class="mycode_img" /><br />
<br />
<img src="http://img14.imageshack.us/img14/6493/ob7.png" loading="lazy"  alt="[Image: ob7.png]" class="mycode_img" />]]></description>
			<content:encoded><![CDATA[I have found the text table within this game as well. I will look into it once I finish biomotor unitron 2. You will see below I translated the first sentence of the game (Update: Has since been fixed to "Select a save/slot". The other user saved me time in creating my own table with this information, so thanks again.<br />
<br />
<br />
Main Menu<br />
<br />
<img src="http://imageshack.us/a/img829/9924/startgame.png" loading="lazy"  alt="[Image: startgame.png]" class="mycode_img" /><br />
<br />
Japanese first sentence<br />
<br />
<img src="http://imageshack.us/a/img17/5275/firstscreenjap.png" loading="lazy"  alt="[Image: firstscreenjap.png]" class="mycode_img" /><br />
<br />
The initial introduction screen up until the name entry screen has been translated.<br />
<br />
<img src="http://img132.imageshack.us/img132/6556/ob1m.png" loading="lazy"  alt="[Image: ob1m.png]" class="mycode_img" /><br />
<br />
<img src="http://img145.imageshack.us/img145/5886/ob2k.png" loading="lazy"  alt="[Image: ob2k.png]" class="mycode_img" /><br />
<br />
<img src="http://img16.imageshack.us/img16/6652/ob3s.png" loading="lazy"  alt="[Image: ob3s.png]" class="mycode_img" /><br />
<br />
<img src="http://img267.imageshack.us/img267/3971/ob4.png" loading="lazy"  alt="[Image: ob4.png]" class="mycode_img" /><br />
<br />
<img src="http://img843.imageshack.us/img843/7382/ob5.png" loading="lazy"  alt="[Image: ob5.png]" class="mycode_img" /><br />
<br />
<img src="http://img96.imageshack.us/img96/8011/ob6z.png" loading="lazy"  alt="[Image: ob6z.png]" class="mycode_img" /><br />
<br />
<img src="http://img14.imageshack.us/img14/6493/ob7.png" loading="lazy"  alt="[Image: ob7.png]" class="mycode_img" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Mizuki Shigeru Youkai Shashin Kan Translation]]></title>
			<link>https://forum.freeplaytech.com/showthread.php?tid=1732</link>
			<pubDate>Wed, 06 Feb 2013 18:17:12 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.freeplaytech.com/member.php?action=profile&uid=2162">wyndcrosser</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.freeplaytech.com/showthread.php?tid=1732</guid>
			<description><![CDATA[I am looking into doing a translation for this title as well. However, I think it uses compressed graphics.<br />
<br />
Title Screen<br />
<br />
<img src="http://i45.tinypic.com/2iiddv9.png" loading="lazy"  alt="[Image: 2iiddv9.png]" class="mycode_img" /><br />
<br />
Untranslated Selection Screen<br />
<br />
<img src="http://i47.tinypic.com/xgl6q.png" loading="lazy"  alt="[Image: xgl6q.png]" class="mycode_img" /><br />
<br />
Translated Selection Screen<br />
<br />
<img src="http://i48.tinypic.com/33pexe8.png" loading="lazy"  alt="[Image: 33pexe8.png]" class="mycode_img" />]]></description>
			<content:encoded><![CDATA[I am looking into doing a translation for this title as well. However, I think it uses compressed graphics.<br />
<br />
Title Screen<br />
<br />
<img src="http://i45.tinypic.com/2iiddv9.png" loading="lazy"  alt="[Image: 2iiddv9.png]" class="mycode_img" /><br />
<br />
Untranslated Selection Screen<br />
<br />
<img src="http://i47.tinypic.com/xgl6q.png" loading="lazy"  alt="[Image: xgl6q.png]" class="mycode_img" /><br />
<br />
Translated Selection Screen<br />
<br />
<img src="http://i48.tinypic.com/33pexe8.png" loading="lazy"  alt="[Image: 33pexe8.png]" class="mycode_img" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Kikouseki Unitron (Biomotor Unitron 2) Translation]]></title>
			<link>https://forum.freeplaytech.com/showthread.php?tid=1730</link>
			<pubDate>Mon, 04 Feb 2013 20:21:21 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.freeplaytech.com/member.php?action=profile&uid=2162">wyndcrosser</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.freeplaytech.com/showthread.php?tid=1730</guid>
			<description><![CDATA[I've been bugging Flavor to help me on this the last couple of days. I'll be adding more information here and other sites if Flavor doesn't mind.<br />
<br />
I'm working to build the table today/tomorrow and may hopefully have something for flavor/the scene soon.<br />
<br />
<blockquote class="mycode_quote"><cite>Flavor Wrote:</cite>I'm very convinced that this table is the one.  With my utter lack of Japanese knowledge, it's very hard for me to match characters in words/sentences, but I've found enough stuff to confirm my theory.<br />
<br />
For example, I found the main menu at ROM Offset 0x14A67.  It looks like<br />
745480    7468A0D5<br />
<br />
(74 would be the character in the 7th row and 4th column in the table below)<br />
<br />
Anyway, the text is all there, and I could extract it to a script if I had a good conversion table to pull them out as SJIS characters.<br />
<br />
There's a lot more to it than this, but essentially I'm convinced that the game text is all here.  Extracting, editing/translating, and reinserting it all is no minor task, though.</blockquote><br />
<span style="font-weight: bold;" class="mycode_b">Update: 3-18-13</span><br />
<br />
I've been working on this off and on. I'm currently working to still remain all the monsters, items, item descriptions, and champions of the Arena.<br />
<br />
Additionally I'm working on the In-Game Fighting Chooses and action descriptions.<br />
<br />
So, at least now you know who you are fighting, their attributes and what you're doing.<br />
<br />
If you didn't know, you can't simply charge for EP anymore, nor does your EP replenish after each fight. You need to have your Heller (Pet) level up in your TRUCK (TRK) and while in battle, you would select charge and your TRK will actually replenish your EP based on the EP your Pet has.<br />
<br />
<img src="http://i50.tinypic.com/2nlgzfo.png" loading="lazy"  alt="[Image: 2nlgzfo.png]" class="mycode_img" /><br />
<br />
Main Menu<br />
<br />
<img src="http://i48.tinypic.com/11j9r3o.png" loading="lazy"  alt="[Image: 11j9r3o.png]" class="mycode_img" /><br />
<br />
In Dungeon Menu<br />
<br />
<img src="http://i45.tinypic.com/3145ut3.png" loading="lazy"  alt="[Image: 3145ut3.png]" class="mycode_img" /><br />
<br />
In Combat Menu<br />
<br />
<img src="http://i49.tinypic.com/2jeb4ur.png" loading="lazy"  alt="[Image: 2jeb4ur.png]" class="mycode_img" /><br />
<br />
First Dungeon Main Screen<br />
<br />
<img src="http://i46.tinypic.com/343gcj8.png" loading="lazy"  alt="[Image: 343gcj8.png]" class="mycode_img" /><br />
<br />
Dungeon Map Selection Screen<br />
<br />
<img src="http://i46.tinypic.com/5n0kn9.png" loading="lazy"  alt="[Image: 5n0kn9.png]" class="mycode_img" /><br />
<br />
In Town Map Selection Screen<br />
<br />
<img src="http://i50.tinypic.com/2dky81l.png" loading="lazy"  alt="[Image: 2dky81l.png]" class="mycode_img" /><br />
<br />
Verify slot for saving your new game screen<br />
<br />
<img src="http://i48.tinypic.com/fymyh5.png" loading="lazy"  alt="[Image: fymyh5.png]" class="mycode_img" /><br />
<br />
Shows open slots when starting or loading a game<br />
<br />
<img src="http://i49.tinypic.com/30ngi3b.png" loading="lazy"  alt="[Image: 30ngi3b.png]" class="mycode_img" /><br />
<br />
Parts List Collection from Main Menu<br />
<br />
<img src="http://i48.tinypic.com/2yybgqg.png" loading="lazy"  alt="[Image: 2yybgqg.png]" class="mycode_img" />]]></description>
			<content:encoded><![CDATA[I've been bugging Flavor to help me on this the last couple of days. I'll be adding more information here and other sites if Flavor doesn't mind.<br />
<br />
I'm working to build the table today/tomorrow and may hopefully have something for flavor/the scene soon.<br />
<br />
<blockquote class="mycode_quote"><cite>Flavor Wrote:</cite>I'm very convinced that this table is the one.  With my utter lack of Japanese knowledge, it's very hard for me to match characters in words/sentences, but I've found enough stuff to confirm my theory.<br />
<br />
For example, I found the main menu at ROM Offset 0x14A67.  It looks like<br />
745480    7468A0D5<br />
<br />
(74 would be the character in the 7th row and 4th column in the table below)<br />
<br />
Anyway, the text is all there, and I could extract it to a script if I had a good conversion table to pull them out as SJIS characters.<br />
<br />
There's a lot more to it than this, but essentially I'm convinced that the game text is all here.  Extracting, editing/translating, and reinserting it all is no minor task, though.</blockquote><br />
<span style="font-weight: bold;" class="mycode_b">Update: 3-18-13</span><br />
<br />
I've been working on this off and on. I'm currently working to still remain all the monsters, items, item descriptions, and champions of the Arena.<br />
<br />
Additionally I'm working on the In-Game Fighting Chooses and action descriptions.<br />
<br />
So, at least now you know who you are fighting, their attributes and what you're doing.<br />
<br />
If you didn't know, you can't simply charge for EP anymore, nor does your EP replenish after each fight. You need to have your Heller (Pet) level up in your TRUCK (TRK) and while in battle, you would select charge and your TRK will actually replenish your EP based on the EP your Pet has.<br />
<br />
<img src="http://i50.tinypic.com/2nlgzfo.png" loading="lazy"  alt="[Image: 2nlgzfo.png]" class="mycode_img" /><br />
<br />
Main Menu<br />
<br />
<img src="http://i48.tinypic.com/11j9r3o.png" loading="lazy"  alt="[Image: 11j9r3o.png]" class="mycode_img" /><br />
<br />
In Dungeon Menu<br />
<br />
<img src="http://i45.tinypic.com/3145ut3.png" loading="lazy"  alt="[Image: 3145ut3.png]" class="mycode_img" /><br />
<br />
In Combat Menu<br />
<br />
<img src="http://i49.tinypic.com/2jeb4ur.png" loading="lazy"  alt="[Image: 2jeb4ur.png]" class="mycode_img" /><br />
<br />
First Dungeon Main Screen<br />
<br />
<img src="http://i46.tinypic.com/343gcj8.png" loading="lazy"  alt="[Image: 343gcj8.png]" class="mycode_img" /><br />
<br />
Dungeon Map Selection Screen<br />
<br />
<img src="http://i46.tinypic.com/5n0kn9.png" loading="lazy"  alt="[Image: 5n0kn9.png]" class="mycode_img" /><br />
<br />
In Town Map Selection Screen<br />
<br />
<img src="http://i50.tinypic.com/2dky81l.png" loading="lazy"  alt="[Image: 2dky81l.png]" class="mycode_img" /><br />
<br />
Verify slot for saving your new game screen<br />
<br />
<img src="http://i48.tinypic.com/fymyh5.png" loading="lazy"  alt="[Image: fymyh5.png]" class="mycode_img" /><br />
<br />
Shows open slots when starting or loading a game<br />
<br />
<img src="http://i49.tinypic.com/30ngi3b.png" loading="lazy"  alt="[Image: 30ngi3b.png]" class="mycode_img" /><br />
<br />
Parts List Collection from Main Menu<br />
<br />
<img src="http://i48.tinypic.com/2yybgqg.png" loading="lazy"  alt="[Image: 2yybgqg.png]" class="mycode_img" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Cool Boarders Pocket]]></title>
			<link>https://forum.freeplaytech.com/showthread.php?tid=67</link>
			<pubDate>Thu, 14 Jun 2012 21:21:47 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.freeplaytech.com/member.php?action=profile&uid=65">fpcreator2000</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.freeplaytech.com/showthread.php?tid=67</guid>
			<description><![CDATA[Snowboarding game.]]></description>
			<content:encoded><![CDATA[Snowboarding game.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Bikkuriman 2000 Viva! Pocket Festival]]></title>
			<link>https://forum.freeplaytech.com/showthread.php?tid=66</link>
			<pubDate>Thu, 14 Jun 2012 21:18:08 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.freeplaytech.com/member.php?action=profile&uid=65">fpcreator2000</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.freeplaytech.com/showthread.php?tid=66</guid>
			<description><![CDATA[Character is in a festival and mini games can be found to play within the festival grounds, i believe.]]></description>
			<content:encoded><![CDATA[Character is in a festival and mini games can be found to play within the festival grounds, i believe.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Big Bang Pro Wrestling]]></title>
			<link>https://forum.freeplaytech.com/showthread.php?tid=65</link>
			<pubDate>Thu, 14 Jun 2012 21:16:51 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.freeplaytech.com/member.php?action=profile&uid=65">fpcreator2000</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.freeplaytech.com/showthread.php?tid=65</guid>
			<description><![CDATA[A Wrestling game. Only a demo is is available in english called wrestling madness.]]></description>
			<content:encoded><![CDATA[A Wrestling game. Only a demo is is available in english called wrestling madness.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Ganbare Neo Poke-Kun]]></title>
			<link>https://forum.freeplaytech.com/showthread.php?tid=64</link>
			<pubDate>Thu, 14 Jun 2012 21:15:24 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.freeplaytech.com/member.php?action=profile&uid=65">fpcreator2000</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.freeplaytech.com/showthread.php?tid=64</guid>
			<description><![CDATA[A "Wario ware" style game where the star is the mascot of the Neo Geo Pocket, Neo Poke-Kun.]]></description>
			<content:encoded><![CDATA[A "Wario ware" style game where the star is the mascot of the Neo Geo Pocket, Neo Poke-Kun.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Cool Cool Jam]]></title>
			<link>https://forum.freeplaytech.com/showthread.php?tid=63</link>
			<pubDate>Thu, 14 Jun 2012 21:14:23 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.freeplaytech.com/member.php?action=profile&uid=65">fpcreator2000</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.freeplaytech.com/showthread.php?tid=63</guid>
			<description><![CDATA[A "Dance Dance Revolution" Style game.]]></description>
			<content:encoded><![CDATA[A "Dance Dance Revolution" Style game.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[King of Fighters Battle de Paradise]]></title>
			<link>https://forum.freeplaytech.com/showthread.php?tid=62</link>
			<pubDate>Thu, 14 Jun 2012 21:13:06 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.freeplaytech.com/member.php?action=profile&uid=65">fpcreator2000</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.freeplaytech.com/showthread.php?tid=62</guid>
			<description><![CDATA[A "Mario Party" style game. ]]></description>
			<content:encoded><![CDATA[A "Mario Party" style game. ]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Kikou Seiki Unitron (Biomotor Unitron 2)]]></title>
			<link>https://forum.freeplaytech.com/showthread.php?tid=61</link>
			<pubDate>Thu, 14 Jun 2012 21:06:53 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.freeplaytech.com/member.php?action=profile&uid=65">fpcreator2000</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.freeplaytech.com/showthread.php?tid=61</guid>
			<description><![CDATA[The first game was actually a very good game once you understood what is going on. ]]></description>
			<content:encoded><![CDATA[The first game was actually a very good game once you understood what is going on. ]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Ogre Battle Gaiden (Densetsu no Ogre Battle) Translation]]></title>
			<link>https://forum.freeplaytech.com/showthread.php?tid=46</link>
			<pubDate>Tue, 06 Mar 2012 15:19:42 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.freeplaytech.com/member.php?action=profile&uid=1">Flavor</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.freeplaytech.com/showthread.php?tid=46</guid>
			<description><![CDATA[At one point, for part of a day, I considered working on a translation for the NGPC Ogre Battle Gaiden game.  Nothing came of it, but I did find some interesting information about the game.<br />
<br />
The game is probably unplayable unless you can read Japanese.  However, there are some online resources for helping non-Japanese speakers play the game.  If someone wanted to translate the ROM, these resources could prove very useful.<br />
<br />
There is some good basic background information here.<br />
<a href="http://web.archive.org/web/20120415051908/http://owb.cool.ne.jp/english/obg.htm" target="_blank" rel="noopener" class="mycode_url">http://web.archive.org/web/2012041505190...sh/obg.htm</a> (archive of <a href="http://owb.cool.ne.jp/english/obg.htm" target="_blank" rel="noopener" class="mycode_url">http://owb.cool.ne.jp/english/obg.htm</a>)<br />
<br />
There is a wealth of translated dialogue and other great resources here.<br />
<a href="http://web.archive.org/web/20120204110946/http://owb.cool.ne.jp/english/obgsp/kenichi.htm" target="_blank" rel="noopener" class="mycode_url">http://web.archive.org/web/2012020411094...enichi.htm</a> (archive of <a href="http://owb.cool.ne.jp/english/obgsp/kenichi.htm" target="_blank" rel="noopener" class="mycode_url">http://owb.cool.ne.jp/english/obgsp/kenichi.htm</a>)<br />
<br />
<img src="http://upload.wikimedia.org/wikipedia/en/7/7c/Ogre_Battle_-_Legend_of_the_Zenobia_Prince_Coverart.png" loading="lazy"  alt="[Image: Ogre_Battle_-_Legend_of_the_Zenobia_Prince_Coverart.png]" class="mycode_img" />]]></description>
			<content:encoded><![CDATA[At one point, for part of a day, I considered working on a translation for the NGPC Ogre Battle Gaiden game.  Nothing came of it, but I did find some interesting information about the game.<br />
<br />
The game is probably unplayable unless you can read Japanese.  However, there are some online resources for helping non-Japanese speakers play the game.  If someone wanted to translate the ROM, these resources could prove very useful.<br />
<br />
There is some good basic background information here.<br />
<a href="http://web.archive.org/web/20120415051908/http://owb.cool.ne.jp/english/obg.htm" target="_blank" rel="noopener" class="mycode_url">http://web.archive.org/web/2012041505190...sh/obg.htm</a> (archive of <a href="http://owb.cool.ne.jp/english/obg.htm" target="_blank" rel="noopener" class="mycode_url">http://owb.cool.ne.jp/english/obg.htm</a>)<br />
<br />
There is a wealth of translated dialogue and other great resources here.<br />
<a href="http://web.archive.org/web/20120204110946/http://owb.cool.ne.jp/english/obgsp/kenichi.htm" target="_blank" rel="noopener" class="mycode_url">http://web.archive.org/web/2012020411094...enichi.htm</a> (archive of <a href="http://owb.cool.ne.jp/english/obgsp/kenichi.htm" target="_blank" rel="noopener" class="mycode_url">http://owb.cool.ne.jp/english/obgsp/kenichi.htm</a>)<br />
<br />
<img src="http://upload.wikimedia.org/wikipedia/en/7/7c/Ogre_Battle_-_Legend_of_the_Zenobia_Prince_Coverart.png" loading="lazy"  alt="[Image: Ogre_Battle_-_Legend_of_the_Zenobia_Prince_Coverart.png]" class="mycode_img" />]]></content:encoded>
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			<title><![CDATA[Rockman Battle & Fighters]]></title>
			<link>https://forum.freeplaytech.com/showthread.php?tid=45</link>
			<pubDate>Sun, 04 Mar 2012 00:10:52 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.freeplaytech.com/member.php?action=profile&uid=5">Morden</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.freeplaytech.com/showthread.php?tid=45</guid>
			<description><![CDATA[Except for Card Fighters, the only other translation project I've ever heard of is Rockman Battle &amp; Fighters. Recently I have come across a "new" patch for that game. Previous version, numbered 0.05, came in two versions with different font sizes. This one claims to be 0.10, which would suggest further progress. Unfortunately, I haven't found any information to back that up.<br />
<br />
- &gt; <a href="http://dl.dropbox.com/u/2740850/Rockman%20Battle%20%26%20Fighters%20%28J%29%20%5BT-Eng%5D.7z" target="_blank" rel="noopener" class="mycode_url">Rockman Battle &amp; Fighters (J) [T-Eng]</a><br />
<br />
The 0.10 version I found was a pre-patched image. I made a IPS file [for use with <a href="http://fusoya.eludevisibility.org/lips/" target="_blank" rel="noopener" class="mycode_url">Lunar IPS</a>], and put it in a package with two previous versions and the original info file. The checksum of the clean image I used for patch creation is 9C861E49.<br />
<br />
I haven't really compared 0.10 against 0.05, so don't feel disappointed if it turns out to be identical. Also, 0.05 translation status, according to the info, was "not much done", so 0.10, even if it differs, can't be a big improvement. Still, I thought I'd share.<br />
<br />
P.S. - Note, that the translation link provided above <span style="font-weight: bold;" class="mycode_b">does not</span> contain actual game images, only patches. The Lunar IPS is a Windows tool. If you're using a different OS, look for an alternative <a href="http://www.zophar.net/utilities/patchutil.html" target="_blank" rel="noopener" class="mycode_url">here</a>.]]></description>
			<content:encoded><![CDATA[Except for Card Fighters, the only other translation project I've ever heard of is Rockman Battle &amp; Fighters. Recently I have come across a "new" patch for that game. Previous version, numbered 0.05, came in two versions with different font sizes. This one claims to be 0.10, which would suggest further progress. Unfortunately, I haven't found any information to back that up.<br />
<br />
- &gt; <a href="http://dl.dropbox.com/u/2740850/Rockman%20Battle%20%26%20Fighters%20%28J%29%20%5BT-Eng%5D.7z" target="_blank" rel="noopener" class="mycode_url">Rockman Battle &amp; Fighters (J) [T-Eng]</a><br />
<br />
The 0.10 version I found was a pre-patched image. I made a IPS file [for use with <a href="http://fusoya.eludevisibility.org/lips/" target="_blank" rel="noopener" class="mycode_url">Lunar IPS</a>], and put it in a package with two previous versions and the original info file. The checksum of the clean image I used for patch creation is 9C861E49.<br />
<br />
I haven't really compared 0.10 against 0.05, so don't feel disappointed if it turns out to be identical. Also, 0.05 translation status, according to the info, was "not much done", so 0.10, even if it differs, can't be a big improvement. Still, I thought I'd share.<br />
<br />
P.S. - Note, that the translation link provided above <span style="font-weight: bold;" class="mycode_b">does not</span> contain actual game images, only patches. The Lunar IPS is a Windows tool. If you're using a different OS, look for an alternative <a href="http://www.zophar.net/utilities/patchutil.html" target="_blank" rel="noopener" class="mycode_url">here</a>.]]></content:encoded>
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			<title><![CDATA[Card Fighters' Clash 2 Expand Edition]]></title>
			<link>https://forum.freeplaytech.com/showthread.php?tid=5</link>
			<pubDate>Thu, 16 Feb 2012 22:47:33 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.freeplaytech.com/member.php?action=profile&uid=1">Flavor</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.freeplaytech.com/showthread.php?tid=5</guid>
			<description><![CDATA[<a href="http://cfc2english.blogspot.com/" target="_blank" rel="noopener" class="mycode_url">http://cfc2english.blogspot.com/</a><br />
<br />
If you didn't already know, some guys translated Cardfighters' Clash 2 into English.  It's pretty much 100% complete.<br />
<br />
If you knew that, what you may not know is that there's also a Portugese translation out there, too.  If you're interested in that, let me know.  I don't know if it was ever officially released/completed, but I've talked to the guy that translated it.<br />
<br />
Have you guys been playing the translation?  What do you think?]]></description>
			<content:encoded><![CDATA[<a href="http://cfc2english.blogspot.com/" target="_blank" rel="noopener" class="mycode_url">http://cfc2english.blogspot.com/</a><br />
<br />
If you didn't already know, some guys translated Cardfighters' Clash 2 into English.  It's pretty much 100% complete.<br />
<br />
If you knew that, what you may not know is that there's also a Portugese translation out there, too.  If you're interested in that, let me know.  I don't know if it was ever officially released/completed, but I've talked to the guy that translated it.<br />
<br />
Have you guys been playing the translation?  What do you think?]]></content:encoded>
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