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Issue with NeoLinkMasta detecting Cart
#8
Okay, I got the files and fixed them. I'll add the reply here, too, in case anyone else has the same issue.

When a cartridge is dumped, its full contents are dumped to a ROM file. ROM chips are always powers of 2 size. When a game maker (especially a home-brew game maker) makes a file, they don’t always intend to place them onto a cartridge, so this isn’t much of a concern. When placing them on a cart, the software assumes that a ROM is properly sized, so these files should be padded (by adding bytes of 0xFF to the end of the file) to the next power of 2 size. In this case, they both needed to be padded up to address 0x1FFFFF (AKA 0x200000 bytes large = 2097152 bytes = 2megabytes = 16megabits).

As a bit of additional info, I'll talk about the built-in database a bit. Each of these games show up as "Unknown" because they do not match anything in the ROM database. However, each of them has an internal NAME field inside their cartridge/ROM data. This does show up if you choose a slot. Basically, the application is telling you that it doesn't know what game is there, but it will still report the name it looked up (which may or may not be valid, because it can't verify anything).
Card Fighters' Clash 2 English Translation ( http://cfc2english.blogspot.com/ )
Neo Geo Pocket Flash Cart and Linker Project ( http://www.flashmasta.com/ )
Avatar art thanks to Trev-Mun ( http://trevmun.deviantart.com/ )
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RE: Issue with NeoLinkMasta detecting Cart - by Flavor - 10-21-2016, 12:45 AM

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