06-01-2019, 04:56 AM
https://xboxdrv.gitlab.io/
I think this is a good starting point.
No real idea for accelerator input in xboxdrv but I am pretty someone already did this kind of thinks into a project, mainly thinking about Wii controller on this.
Quote:xboxdrv provides a wide varity of configuration options, it allows you to simulate keyboard and mouse events, remap buttons and axes, apply autofire, invert axis, tweak axis sensitivity, emulate throttle and rudder controls and send macros.
I think this is a good starting point.
No real idea for accelerator input in xboxdrv but I am pretty someone already did this kind of thinks into a project, mainly thinking about Wii controller on this.

