04-08-2014, 08:11 PM
(03-29-2014, 07:26 AM)Morden Wrote: It's important to note that while the cartridge is compatible with all of the games, there can be some save issues. Cotton is one such example.
I'm not sure how many people bought this cartridge, but I'm pretty sure no one has tested all of the games to check for possible save issues. I came across the Cotton problem entirely by accident, but the fact of the matter is that the game does not save, and there's no compatibility list to tell you whether or not other titles do.
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Hi Morden, the compatibility list is easy to get : all game under 16 mbits have save issue.
As already discussed, it's because of the cartridge structure. They are split in "blocks" whose size depend of the overall size of the cartridge.
32mbits is basically 2x16mbits, but all lesser size have a different layout.
That means that most of the games have save issues. I've created patches for 2 of them.
To handle saves, it requires to have a patch for each game, relocating save block of every 'small' games, and add a database driven handler to the backup software.
Loïc.

