I've been working on the mk_arcade_joystick_rpi code to do some new things. One thing I hadn't realized before what that it was originally coded with some assumptions. One problematic assumption was that it assumed all GPIO were between GPIO0 and GPIO31. The Compute Module 3 allows you to use GPIO32+. My new version (in testing) allows you to change the POWER BUTTON hotkey behavior and also allows you to use GPIO40, 41, 42, 43 as inputs.
I didn't write that part of the code, and I didn't (until now) realize that it had to do some new specific things to handle the "upper" GPIO inputs.
I didn't write that part of the code, and I didn't (until now) realize that it had to do some new specific things to handle the "upper" GPIO inputs.
Card Fighters' Clash 2 English Translation ( http://cfc2english.blogspot.com/ )
Neo Geo Pocket Flash Cart and Linker Project ( http://www.flashmasta.com/ )
Avatar art thanks to Trev-Mun ( http://trevmun.deviantart.com/ )
Neo Geo Pocket Flash Cart and Linker Project ( http://www.flashmasta.com/ )
Avatar art thanks to Trev-Mun ( http://trevmun.deviantart.com/ )

