04-22-2020, 10:35 AM
(This post was last modified: 04-22-2020, 10:36 AM by winteriscoming.)
Is sprite flipping supported in the C framework? I haven't come across it in the homebrew source code examples I have checked so far. Ideally, like for a fighting game or platformers, you would only have to store character sprite data facing one direction and then flip it on X or Y as needed.

