04-23-2020, 07:06 AM
As I had hoped, with proper management, a chain can be successfully flipped. I am working on a function to manage this.
I am surprised the C framework did not accommodate this already (at least not as far as I can tell), given the hardware support for flipping sprites.
I will share my solution when I have it together.
I am surprised the C framework did not accommodate this already (at least not as far as I can tell), given the hardware support for flipping sprites.
I will share my solution when I have it together.

