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Python based image tools for NGPC development
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(02-18-2023, 12:09 AM)sodthor Wrote: 3 layers ? with sprites (only) and/or scroll planes ? great Smile
I could have tried to make it available in CodeImage...

Specifically I am having NPC interactions bring up a dialog screen where the character's portrait is displayed.  I have the portraits being 3 layers making use of 2 scroll planes and a layer of sprites.

You could conceivably make more advanced looking sprites with 3 layers, but you sure would run out of sprites quickly.  I felt like I ran out too quickly trying to do 2 layer sprites, so I have generally settled for 1 layer 1 palette sprites and try to keep that limitation in mind as I design assets.  I suppose, depending on the type of game being made, 3 layer sprites could be manageable.
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RE: Python based image tools for NGPC development - by winteriscoming - 02-18-2023, 12:42 AM

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