Yes, I see what you mean, now. Is this only for a select few games?
Did you try changing
FREEPLAY_FPS = 60; //120 might be best visually, but lower uses less CPU
to
FREEPLAY_FPS = 120; //120 might be best visually, but lower uses less CPU
by any chance?
I will say that we are also working on a new way to copy the HDMI to the LCD that is much more optimized for the LCD we use, but I don't expect it to be ready real soon.
Also, you might look at
https://github.com/recalbox/recalbox-os/...tft-screen under the "Waveshare 3,2" heading.
They suggest using "speed=82000000" on the dtoverlay=waveshare32b line and changing the HDMI parameters to
hdmi_force_hotplug=1
hdmi_cvt=320 240 60 1 0 0 0
hdmi_group=2
hdmi_mode=1
hdmi_mode=87
That MAY not work on your HDMI TV, but it could help the LCD.
Also, another thing to try is using the waveshare32b-fp that I have recently made available, to see if that helps at all.
See
https://forum.freeplaytech.com/showthrea...82#pid6682