06-18-2025, 10:51 AM
Hi there guys, so anyways I was wondering if there was any way to integrate the Ngpc link cable into my projects that are written with the c library? Thanks and have a great day.
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How do I integrate the link cable into my projects?
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06-18-2025, 10:51 AM
Hi there guys, so anyways I was wondering if there was any way to integrate the Ngpc link cable into my projects that are written with the c library? Thanks and have a great day.
06-19-2025, 08:04 PM
I think someone did a sample project involving the link cable aaaaages ago. Can't find any trace of it in my archive though
Almost certainly not using the framework though
06-19-2025, 10:51 PM
Check "Plink! v0.01 (2004)(Soft'n Fuzzy)" but it's asm
10-07-2025, 03:09 AM
I've only got vague glimmers on what to do with a link-game, but do we have any documentation/examples on how to integrate - ASM or not, I think I can fudge that into the framework
Couldn't find any source for plink - the soft-n-fuzzy site has long expired
10-07-2025, 06:56 AM
(10-07-2025, 03:09 AM)Ahchay Wrote: I've only got vague glimmers on what to do with a link-game, but do we have any documentation/examples on how to integrate - ASM or not, I think I can fudge that into the framework I did some grave digging, and that might help...
10-07-2025, 05:39 PM
Thanks, that's great
Beautifully commented code
06-02-2026, 06:24 PM
Had more of a look into that plink source and it's missing the .inc files that Steve used
06-02-2026, 09:14 PM
06-02-2026, 10:56 PM
So it is, thanks for checking - i couldn't see it for looking!
Okay, so I'm getting into this and I can work out which bits are calling something and which bits are program flow, but I'm not clear on how to check the return values?
For instance - if we look at this bit Code: ldb rw3, VECT_COMCREATEDATARight, so we load VECT_COMCREATEDATA(0x13) and the test value 123 into the registers and then call the system_call. We then compare ra3 to COM_BUF_OK and JUMP if NOT EQUAL to the Again label (so,it's a loop) So, I'm doing that like that Code: if(wWaitTime1==0)So far so good, but how do I get the retval from the system call? Apologies for the stupid questions - I can follow ASM easily enough, but I've only used inline ASM from within C for pretty basic things before |
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