Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Neo Geo Pocket Power Issue?
#4
When the system shuts off (with the Flash Masta), can you boot it back up? So, what I mean is like, could you then put Sonic in and play that for a while.

What I'm wondering if it is actually a power issue or something that just seems like a dead battery.

Having to re-enter the system info isn't necessarily a dead battery problem. In fact, the only time it would be a dead battery is if the CR2032 was dead. I have seen the system lose its data when the cartridge does something weird. I've seen it happen if you remove the cart mid-game. I've seen it happen with a dirty connector. It could happen if one of the flash chips was bad, etc.

So, if you could do a bit more testing, we can pinpoint the problem a bit better. I do agree that it sounds like a problem with the Flash Masta cart, but it might not be the problem that we originally thought.
Card Fighters' Clash 2 English Translation ( http://cfc2english.blogspot.com/ )
Neo Geo Pocket Flash Cart and Linker Project ( http://www.flashmasta.com/ )
Avatar art thanks to Trev-Mun ( http://trevmun.deviantart.com/ )
Reply


Messages In This Thread
Neo Geo Pocket Power Issue? - by Senk - 09-09-2012, 04:51 PM
RE: Neo Geo Pocket Power Issue? - by Flavor - 09-09-2012, 11:16 PM
RE: Neo Geo Pocket Power Issue? - by Senk - 09-10-2012, 05:24 AM
RE: Neo Geo Pocket Power Issue? - by Flavor - 09-10-2012, 09:51 AM
RE: Neo Geo Pocket Power Issue? - by Senk - 09-10-2012, 04:28 PM
RE: Neo Geo Pocket Power Issue? - by Flavor - 09-11-2012, 12:05 AM
RE: Neo Geo Pocket Power Issue? - by Senk - 09-17-2012, 09:42 AM
RE: Neo Geo Pocket Power Issue? - by Flavor - 09-17-2012, 12:24 PM
RE: Neo Geo Pocket Power Issue? - by Senk - 09-18-2012, 02:06 PM
RE: Neo Geo Pocket Power Issue? - by Flavor - 09-18-2012, 11:19 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)